For the past few months we have been working on making BE fundamentally different from conventional anti-cheat systems (including the old/current BE) that can only punish cheaters after their damage to other legitimate players has already been done, i.e. are based on detections of hacks and subsequent banning. With these new upcoming changes we are trying to move away from that and make BE a proactive anti-cheat system that is mainly based on protection instead […]
If you are a game developer or publisher interested in the integration of BattlEye into your online multiplayer game please get in touch! We will make sure that you can decide for yourself if BattlEye is the right solution for you by offering a risk-free demonstration.
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